BoneWeight Structure (Microsoft.Xna.Framework.Content.Pipeline.Graphics)
Provides properties for managing a bone weight.
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
- C#
- VB
- F#
[StructLayoutAttribute(LayoutKind.Sequential, CharSet = CharSet.Ansi, Pack = -1, Size = -1)] public struct BoneWeight
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
The BoneWeight type exposes the following members.
Platforms | Name | Description | |
---|---|---|---|
BoneWeight | Initializes a new instance of BoneWeight with the specified name and weight. |
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows DirectX Desktop
Linux Desktop