EffectContent Class (Microsoft.Xna.Framework.Content.Pipeline.Graphics)

Contains the source code for a DirectX Effect, loaded from a .fx file.
System.Object
   Microsoft.Xna.Framework.Content.Pipeline.ContentItem
      Microsoft.Xna.Framework.Content.Pipeline.Graphics.EffectContent

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public class EffectContent : ContentItem

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

The EffectContent type exposes the following members.

  Platforms Name Description
EffectContent Initializes a new instance of EffectContent. 
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  Platforms Name Description
EffectCode Gets or sets the effect program source code. 
Identity Gets or sets the identity of the content item. (Inherited from ContentItem.)
Name Gets or sets the name of the content item. (Inherited from ContentItem.)
OpaqueData Gets the opaque data of the content item. (Inherited from ContentItem.)
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Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop