MipmapChainCollection Class (Microsoft.Xna.Framework.Content.Pipeline.Graphics)
Provides methods for maintaining a mipmap chain.
System.Object
System.Collections.ObjectModel.Collection<T>
Microsoft.Xna.Framework.Content.Pipeline.Graphics.MipmapChainCollection
System.Collections.ObjectModel.Collection<T>
Microsoft.Xna.Framework.Content.Pipeline.Graphics.MipmapChainCollection
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
- C#
- VB
- F#
public sealed class MipmapChainCollection : Collection<T>
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
The MipmapChainCollection type exposes the following members.
Platforms | Name | Description | |
---|---|---|---|
ClearItems | (Overrides Collection<T>.ClearItems().) | ||
InsertItem | (Overrides Collection<T>.InsertItem().) | ||
RemoveItem | (Overrides Collection<T>.RemoveItem().) |
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows DirectX Desktop
Linux Desktop