TextureProfile Class (Microsoft.Xna.Framework.Content.Pipeline.Graphics)

System.Object
   Microsoft.Xna.Framework.Content.Pipeline.Graphics.TextureProfile

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public abstract class TextureProfile

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

The TextureProfile type exposes the following members.

  Platforms Name Description
TextureProfile  
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  Platforms Name Description
ConvertTexture Performs conversion of the texture content to the correct format. 
ForPlatform Find the profile for this target platform. 
PlatformCompressTexture  
Requirements Determines if the texture format will require power-of-two dimensions and/or equal width and height. 
Supports Returns true if this profile supports texture processing for this platform. 
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Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop