VertexChannel<T> Class (Microsoft.Xna.Framework.Content.Pipeline.Graphics)
Provides methods and properties for maintaining a vertex channel.
This is a generic implementation of VertexChannel and, therefore, can handle strongly typed content data.
System.Object
Microsoft.Xna.Framework.Content.Pipeline.Graphics.VertexChannel
Microsoft.Xna.Framework.Content.Pipeline.Graphics.VertexChannel<T>
Microsoft.Xna.Framework.Content.Pipeline.Graphics.VertexChannel
Microsoft.Xna.Framework.Content.Pipeline.Graphics.VertexChannel<T>
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
- C#
- VB
- F#
[DefaultMemberAttribute("Item")] public sealed class VertexChannel<T> : VertexChannel, IList<T>, ICollection<T>, IEnumerable<T>, IEnumerable
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
The VertexChannel<T> type exposes the following members.
Platforms | Name | Description | |
---|---|---|---|
Count | Gets the number of elements in the vertex channel (Inherited from VertexChannel.) | ||
ElementType | Gets the type of data contained in this channel. (Overrides VertexChannel.ElementType().) | ||
Item | Gets or sets the element at the specified index. (Implements Item().) | ||
Item | Gets or sets the element at the specified index. (Inherited from VertexChannel.) | ||
Name | Gets the name of the vertex channel. (Inherited from VertexChannel.) |
Platforms | Name | Description | |
---|---|---|---|
Contains(T) | Determines whether the specified element is in the channel. (Implements ICollection<T>.Contains().) | ||
Contains(object) | Determines whether the specified element is in the channel. (Inherited from VertexChannel.) | ||
CopyTo(T[], int) | Copies the elements of the channel to an array, starting at the specified index. (Implements ICollection<T>.CopyTo().) | ||
CopyTo(Array, int) | Copies the elements of the channel to an array, starting at the specified index. (Inherited from VertexChannel.) | ||
GetEnumerator() | Gets an enumerator interface for reading channel content. (Implements IEnumerable<T>.GetEnumerator().) | ||
GetEnumerator() | Gets an enumerator interface for reading channel content. (Inherited from VertexChannel.) | ||
IndexOf(T) | Gets the index of the specified item. (Implements IList<T>.IndexOf().) | ||
IndexOf(object) | Gets the index of the specified item. (Inherited from VertexChannel.) | ||
ReadConvertedContent<TargetType> | Reads channel content and automatically converts it to the specified vector format. (Overrides VertexChannel.ReadConvertedContent<TargetType>().) |
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows DirectX Desktop
Linux Desktop