IContentProcessor Interface (Microsoft.Xna.Framework.Content.Pipeline)
Provides methods and properties for accessing a statically typed ContentProcessor subclass, using dynamically typed object data.
Namespace: Microsoft.Xna.Framework.Content.Pipeline
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
- C#
- VB
- F#
public interface IContentProcessor
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
The IContentProcessor type exposes the following members.
Platforms | Name | Description | |
---|---|---|---|
InputType | Gets the expected object type of the input parameter to IContentProcessor.Process. | ||
OutputType | Gets the object type returned by IContentProcessor.Process. |
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows DirectX Desktop
Linux Desktop