ProcessorParameter Class (Microsoft.Xna.Framework.Content.Pipeline)

Represents a processor parameter. Processor parameters are automatically discovered by the content pipeline. Therefore, only custom processor developers should use this class directly.
System.Object
   Microsoft.Xna.Framework.Content.Pipeline.ProcessorParameter

Namespace: Microsoft.Xna.Framework.Content.Pipeline
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
  • C#
  • VB
  • F#
[SerializableAttribute]
public sealed class ProcessorParameter

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

The ProcessorParameter type exposes the following members.

  Platforms Name Description
DefaultValue Default value of the processor parameter. 
Description Description of the parameter, as specified by the [Description] attribute. 
DisplayName Name of the parameter displayed in the designer, as specified by the [DisplayName] attribute. 
IsEnum Gets a value indicating whether the parameter is an enumeration. 
PossibleEnumValues Available options for enumerated type parameters. For parameters of other types, this value is null. 
PropertyName Name of the property, as defined in the C# code. 
PropertyType Type of the parameter. 
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Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop