CompiledEffectContent Class (Microsoft.Xna.Framework.Content.Pipeline.Processors)

Represents a compiled Effect.
System.Object
   Microsoft.Xna.Framework.Content.Pipeline.ContentItem
      Microsoft.Xna.Framework.Content.Pipeline.Processors.CompiledEffectContent

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Processors
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public class CompiledEffectContent : ContentItem

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

The CompiledEffectContent type exposes the following members.

  Platforms Name Description
CompiledEffectContent Creates a new instance of the CompiledEffectContent class 
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  Platforms Name Description
Identity Gets or sets the identity of the content item. (Inherited from ContentItem.)
Name Gets or sets the name of the content item. (Inherited from ContentItem.)
OpaqueData Gets the opaque data of the content item. (Inherited from ContentItem.)
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  Platforms Name Description
GetEffectCode Retrieves the compiled byte code for this shader. 
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Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop