PassThroughProcessor Class (Microsoft.Xna.Framework.Content.Pipeline.Processors)

As the name implies, this processor simply passes data through as-is.
System.Object
   Microsoft.Xna.Framework.Content.Pipeline.ContentProcessor<TInput,TOutput>
      Microsoft.Xna.Framework.Content.Pipeline.Processors.PassThroughProcessor

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Processors
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
  • C#
  • VB
  • F#
[ContentProcessorAttribute(DisplayName = "No Processing Required")]
public class PassThroughProcessor : ContentProcessor<TInput,TOutput>

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

The PassThroughProcessor type exposes the following members.

  Platforms Name Description
PassThroughProcessor Initializes a new instance of the ContentProcessor class. 
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  Platforms Name Description
Process Processes the specified input data and returns the result. (Overrides ContentProcessor<TInput,TOutput>.Process().)
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Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop