TargetPlatform Enumeration (Microsoft.Xna.Framework.Content.Pipeline)
Identifiers for the target platform.
Namespace: Microsoft.Xna.Framework.Content.Pipeline
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
- C#
- VB
- F#
[TypeConverterAttribute(Microsoft.Xna.Framework.Content.Pipeline.TargetPlatformTypeConverter)] public enum TargetPlatform
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
The TargetPlatform type exposes the following members.
Platforms | Name | Description | |
---|---|---|---|
Android | Android-based devices (MonoGame) | ||
DesktopGL | All desktop versions using OpenGL. (MonoGame) | ||
MacOSX | Apple Mac OSX-based devices (iMac, MacBook, MacBook Air, etc) (MonoGame) | ||
NativeClient | Google Chrome Native Client (MonoGame) | ||
PSVita | PlayStation Vita | ||
PlayStation4 | Sony PlayStation4 | ||
PlayStationMobile | Sony PlayStation Mobile (PS Vita) (MonoGame) | ||
RaspberryPi | Raspberry Pi (MonoGame) | ||
Stadia | Google Stadia | ||
Switch | Nintendo Switch | ||
Windows | All desktop versions of Windows using DirectX. | ||
WindowsPhone8 | Windows Phone 8 (MonoGame) | ||
WindowsStoreApp | Windows Store App (MonoGame) | ||
Xbox360 | Xbox 360 video game and entertainment system | ||
XboxOne | Xbox One | ||
iOS | Apple iOS-based devices (iPod Touch, iPhone, iPad) (MonoGame) |
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows DirectX Desktop
Linux Desktop