XmlImporter Class (Microsoft.Xna.Framework.Content.Pipeline)

Implements an importer for reading intermediate XML files. This is a wrapper around IntermediateSerializer.
System.Object
   Microsoft.Xna.Framework.Content.Pipeline.ContentImporter<T>
      Microsoft.Xna.Framework.Content.Pipeline.XmlImporter

Namespace: Microsoft.Xna.Framework.Content.Pipeline
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
  • C#
  • VB
  • F#
[ContentImporterAttribute(".xml", DisplayName = "Xml Importer - MonoGame", DefaultProcessor = "PassThroughProcessor")]
public class XmlImporter : ContentImporter<T>

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

The XmlImporter type exposes the following members.

  Platforms Name Description
XmlImporter Initializes a new instance of ContentImporter. 
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  Platforms Name Description
Import Called by the XNA Framework when importing an intermediate file to be used as a game asset. This is the method called by the XNA Framework when an asset is to be imported into an object that can be recognized by the Content Pipeline. (Overrides ContentImporter<T>.Import().)
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Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop