ResourceContentManager Class (Microsoft.Xna.Framework.Content)

System.Object
   Microsoft.Xna.Framework.Content.ContentManager
      Microsoft.Xna.Framework.Content.ResourceContentManager

Namespace: Microsoft.Xna.Framework.Content
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public class ResourceContentManager : ContentManager

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

The ResourceContentManager type exposes the following members.

  Platforms Name Description
ResourceContentManager  
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  Platforms Name Description
LoadedAssets Virtual property to allow a derived ContentManager to have it's assets reloaded (Inherited from ContentManager.)
RootDirectory  (Inherited from ContentManager.)
ServiceProvider  (Inherited from ContentManager.)
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  Platforms Name Description
Dispose()  (Inherited from ContentManager.)
Dispose(bool)  (Inherited from ContentManager.)
Finalize  (Inherited from ContentManager.)
Load<T>  (Inherited from ContentManager.)
LoadLocalized<T>  (Inherited from ContentManager.)
OpenStream  (Overrides ContentManager.OpenStream().)
ReadAsset<T>  (Inherited from ContentManager.)
ReloadAsset<T>  (Inherited from ContentManager.)
ReloadGraphicsAssets  (Inherited from ContentManager.)
Unload  (Inherited from ContentManager.)
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Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop
    
 Windows OpenGL Desktop