ResourceContentManager Class (Microsoft.Xna.Framework.Content)
System.Object
Microsoft.Xna.Framework.Content.ContentManager
Microsoft.Xna.Framework.Content.ResourceContentManager
Microsoft.Xna.Framework.Content.ContentManager
Microsoft.Xna.Framework.Content.ResourceContentManager
Namespace: Microsoft.Xna.Framework.Content
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
- C#
- VB
- F#
public class ResourceContentManager : ContentManager
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
The ResourceContentManager type exposes the following members.
Platforms | Name | Description | |
---|---|---|---|
ResourceContentManager |
Platforms | Name | Description | |
---|---|---|---|
LoadedAssets | Virtual property to allow a derived ContentManager to have it's assets reloaded (Inherited from ContentManager.) | ||
RootDirectory | (Inherited from ContentManager.) | ||
ServiceProvider | (Inherited from ContentManager.) |
Platforms | Name | Description | |
---|---|---|---|
Dispose() | (Inherited from ContentManager.) | ||
Dispose(bool) | (Inherited from ContentManager.) | ||
Finalize | (Inherited from ContentManager.) | ||
Load<T> | (Inherited from ContentManager.) | ||
LoadLocalized<T> | (Inherited from ContentManager.) | ||
OpenStream | (Overrides ContentManager.OpenStream().) | ||
ReadAsset<T> | (Inherited from ContentManager.) | ||
ReloadAsset<T> | (Inherited from ContentManager.) | ||
ReloadGraphicsAssets | (Inherited from ContentManager.) | ||
Unload | (Inherited from ContentManager.) |
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop