DrawableGameComponent Class (Microsoft.Xna.Framework)
- C#
- VB
- F#
public class DrawableGameComponent : GameComponent, IDrawable
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
The DrawableGameComponent type exposes the following members.
Platforms | Name | Description | |
---|---|---|---|
DrawableGameComponent |
Platforms | Name | Description | |
---|---|---|---|
DrawOrder | (Implements IDrawable.DrawOrder().) | ||
Enabled | (Inherited from GameComponent.) | ||
Game | (Inherited from GameComponent.) | ||
GraphicsDevice | |||
UpdateOrder | (Inherited from GameComponent.) | ||
Visible | (Implements IDrawable.Visible().) |
Platforms | Name | Description | |
---|---|---|---|
CompareTo | (Inherited from GameComponent.) | ||
Dispose() | Shuts down the component. (Inherited from GameComponent.) | ||
Dispose(bool) | Shuts down the component. (Overrides GameComponent.Dispose().) | ||
Draw | (Implements IDrawable.Draw().) | ||
Finalize | (Inherited from GameComponent.) | ||
Initialize | (Overrides GameComponent.Initialize().) | ||
LoadContent | |||
OnDrawOrderChanged | |||
OnEnabledChanged | (Inherited from GameComponent.) | ||
OnUpdateOrderChanged | (Inherited from GameComponent.) | ||
OnVisibleChanged | |||
UnloadContent | |||
Update | (Inherited from GameComponent.) |
Platforms | Name | Description | |
---|---|---|---|
DrawOrderChanged | (Implements IDrawable.DrawOrderChanged().) | ||
EnabledChanged | (Inherited from GameComponent.) | ||
UpdateOrderChanged | (Inherited from GameComponent.) | ||
VisibleChanged | (Implements IDrawable.VisibleChanged().) |
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web