DepthFormat Enumeration (Microsoft.Xna.Framework.Graphics)
Defines formats for depth-stencil buffer.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
- C#
- VB
- F#
public enum DepthFormat
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
The DepthFormat type exposes the following members.
Platforms | Name | Description | |
---|---|---|---|
Depth16 | 16-bit depth buffer. | ||
Depth24 | 24-bit depth buffer. Equivalent of Depth24Stencil8 for DirectX platforms. | ||
Depth24Stencil8 | 32-bit depth-stencil buffer. Where 24-bit depth and 8-bit for stencil used. | ||
None | Depth-stencil buffer will not be created. |
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web