VertexElementUsage Enumeration (Microsoft.Xna.Framework.Graphics)
Defines usage for vertex elements.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
- C#
- VB
- F#
public enum VertexElementUsage
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
The VertexElementUsage type exposes the following members.
Platforms | Name | Description | |
---|---|---|---|
Binormal | Binormal data. | ||
BlendIndices | Blending indices data. | ||
BlendWeight | Blending weight data. | ||
Color | Color data. | ||
Depth | Depth data. | ||
Fog | Fog data. | ||
Normal | Normal data. | ||
PointSize | Point size data. Usable for drawing point sprites. | ||
Position | Position data. | ||
Sample | Sampler data for specifies the displacement value to look up. | ||
Tangent | Tangent data. | ||
TessellateFactor | Single, positive float value, specifies a tessellation factor used in the tessellation unit to control the rate of tessellation. | ||
TextureCoordinate | Texture coordinate data or can be used for user-defined data. |
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web