VertexElementUsage Enumeration (Microsoft.Xna.Framework.Graphics)

Defines usage for vertex elements.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public enum VertexElementUsage

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

The VertexElementUsage type exposes the following members.

  Platforms Name Description
Binormal Binormal data. 
BlendIndices Blending indices data. 
BlendWeight Blending weight data. 
Color Color data. 
Depth Depth data. 
Fog Fog data. 
Normal Normal data. 
PointSize Point size data. Usable for drawing point sprites. 
Position Position data. 
Sample Sampler data for specifies the displacement value to look up. 
Tangent Tangent data. 
TessellateFactor Single, positive float value, specifies a tessellation factor used in the tessellation unit to control the rate of tessellation. 
TextureCoordinate Texture coordinate data or can be used for user-defined data. 
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Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop
    
 Windows OpenGL Desktop
    
 Web