Plane Structure (Microsoft.Xna.Framework)


Namespace: Microsoft.Xna.Framework
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
  • C#
  • VB
  • F#
[DataContractAttribute]
[DebuggerDisplayAttribute("{DebugDisplayString,nq}")]
[StructLayoutAttribute(LayoutKind.Sequential, CharSet = CharSet.Ansi, Pack = -1, Size = -1)]
public struct Plane : IEquatable<Plane>

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

The Plane type exposes the following members.

  Platforms Name Description
Plane(Vector4)  
Plane(Vector3, float)  
Plane(Vector3, Vector3, Vector3)  
Plane(float, float, float, float)  
Plane(Vector3, Vector3) Create a Plane that contains the specified point and has the specified Normal vector. 
Top
  Platforms Name Description
D  
Normal  
Top
  Platforms Name Description
Inequality  
Equality  
Top
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop
    
 Windows OpenGL Desktop
    
 Web