Tutorials
Links to various tutorials and articles to help you get started with MonoGame.
RB Whitaker's MonoGame Tutorials
Microsoft
Tara Walker's "Building a Shooter Game" tutorial series.
- Part 1: Overview, Installation, MonoGame 3.0 Project Creation
- Part 2: Creating the Shooter/Player Asset of the Game
- Part 3: Updating Graphics using Content Pipeline with MonoGame
- Part 4: Adding and Processing Player (User) Input
- Part 5: Animating the Player/Ship and Creating a Parallaxing Background
- Part 6: Creating Enemies and Detecting Collisions
- Part 7: Creating Projectiles and Detecting Collisions
- Part 8: Creating Explosions using Sprite Animations
- Part 9: Adding Sound Effects and Game Music
Neil Danson's F# series
Others
- A collection of tutorials, libraries and more, many of which are MonoGame related
- How to create animations and sprite sheets for MonoGame
- Making a platformer in F# with MonoGame
- XNA 4.0 Shader Programming / HLSL
- Using Spine with MonoGame - by Randolph Burt (Randeroo)
- Mac porting series
- Porting a Windows Phone 7 Game to Android
- A series on embedding MonoGame/WinGL into WinForms
- French articles about MonoGame on Linux, Windows and Windows 8
- Dark Genesis Blog
- MonoGame "Hello World" on Mac OS X and Xamarin Studio
- Solving Resolution Independent Rendering And 2D Camera Using Monogame
- XNA is Dead; Long Live the New XNA, MonoGame
- Make Santa Jump - Making an endless runner game in F# using MonoGame
- Running MonoGame on Android Wear