ContentManager.ReloadAsset<T> Method (Microsoft.Xna.Framework.Content)


Namespace: Microsoft.Xna.Framework.Content
Assembly: MonoGame.Framework (MonoGame.Framework.dll 3.8.0.1082)
  • C#
  • VB
  • F#
protected void ReloadAsset<T>(
	string originalAssetName, 
	T currentAsset
)

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Parameters

originalAssetName
Type: System.String
currentAsset
Type: T
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop
    
 Windows OpenGL Desktop
    
 Web