AudioContent.SetData Method (Microsoft.Xna.Framework.Content.Pipeline.Audio)


Namespace: Microsoft.Xna.Framework.Content.Pipeline.Audio
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public void SetData(
	Byte[] data, 
	AudioFormat format, 
	TimeSpan duration, 
	int loopStart, 
	int loopLength
)

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

Parameters

data
Type: System.Byte[]
format
Type: Microsoft.Xna.Framework.Content.Pipeline.Audio.AudioFormat
duration
Type: System.TimeSpan
loopStart
Type: System.Int32
loopLength
Type: System.Int32
Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop