AudioContent.SetData Method (Microsoft.Xna.Framework.Content.Pipeline.Audio)
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Audio
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
- C#
- VB
- F#
public void SetData( Byte[] data, AudioFormat format, TimeSpan duration, int loopStart, int loopLength )
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Parameters
- data
-
Type: System.Byte[]
- duration
-
Type: System.TimeSpan
- loopStart
-
Type: System.Int32
- loopLength
-
Type: System.Int32
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows DirectX Desktop
Linux Desktop