PvrtcBitmapContent.SetPixelData Method (Microsoft.Xna.Framework.Content.Pipeline.Graphics)
Writes encoded bitmap content.
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
- C#
- VB
- F#
public void SetPixelData( Byte[] sourceData )
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Parameters
- sourceData
-
Type: System.Byte[]
Array containing encoded bitmap data to be set.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows DirectX Desktop
Linux Desktop