TextureContent.ConvertBitmapType Method (Microsoft.Xna.Framework.Content.Pipeline.Graphics)
Converts all bitmaps for this texture to a different format.
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
- C#
- VB
- F#
public void ConvertBitmapType( Type newBitmapType )
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Parameters
- newBitmapType
-
Type: System.Type
Type being converted to. The new type must be a subclass of BitmapContent, such as PixelBitmapContent or DxtBitmapContent.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows DirectX Desktop
Linux Desktop