Matrix.CreatePerspectiveFieldOfView Method (Microsoft.Xna.Framework)
Creates a new projection Matrix for perspective view with field of view.
- C#
- VB
- F#
public static void CreatePerspectiveFieldOfView( float fieldOfView, float aspectRatio, float nearPlaneDistance, float farPlaneDistance, out Matrix result )
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Parameters
- fieldOfView
-
Type: System.Single
Field of view in the y direction in radians.
- aspectRatio
-
Type: System.Single
Width divided by height of the viewing volume.
- nearPlaneDistance
-
Type: System.Single
Distance of the near plane.
- farPlaneDistance
-
Type: System.Single
Distance of the far plane.
- result
-
Type: out Microsoft.Xna.Framework.Matrix
The new projection Matrix for perspective view with FOV as an output parameter.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web