Vector4.Hermite Method (Microsoft.Xna.Framework)
Creates a new Vector4 that contains hermite spline interpolation.
- C#
- VB
- F#
public static void Hermite( Vector4 value1, Vector4 tangent1, Vector4 value2, Vector4 tangent2, float amount, out Vector4 result )
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Parameters
- value1
-
Type: Microsoft.Xna.Framework.Vector4
The first position vector.
- tangent1
-
Type: Microsoft.Xna.Framework.Vector4
The first tangent vector.
- value2
-
Type: Microsoft.Xna.Framework.Vector4
The second position vector.
- tangent2
-
Type: Microsoft.Xna.Framework.Vector4
The second tangent vector.
- amount
-
Type: System.Single
Weighting factor.
- result
-
Type: out Microsoft.Xna.Framework.Vector4
The hermite spline interpolation vector as an output parameter.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web