VertexDeclarationContent Class (Microsoft.Xna.Framework.Content.Pipeline.Processors)

Provides methods and properties for maintaining the vertex declaration data of a VertexContent.
System.Object
   Microsoft.Xna.Framework.Content.Pipeline.ContentItem
      Microsoft.Xna.Framework.Content.Pipeline.Processors.VertexDeclarationContent

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Processors
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public class VertexDeclarationContent : ContentItem

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

The VertexDeclarationContent type exposes the following members.

  Platforms Name Description
VertexDeclarationContent Initializes a new instance of VertexDeclarationContent. 
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  Platforms Name Description
Identity Gets or sets the identity of the content item. (Inherited from ContentItem.)
Name Gets or sets the name of the content item. (Inherited from ContentItem.)
OpaqueData Gets the opaque data of the content item. (Inherited from ContentItem.)
VertexElements Gets the VertexElement object of the vertex declaration. 
VertexStride The number of bytes from one vertex to the next. 
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Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop