GraphicsDeviceManager.PreferHalfPixelOffset Property (Microsoft.Xna.Framework)
Indicates if DX9 style pixel addressing or current standard
pixel addressing should be used. This flag is set to
false by default. It should be set to true
for XNA compatibility. It is recommended to leave this flag
set to false for projects that are not ported from
XNA. This value is passed to UseHalfPixelOffset.
- C#
- VB
- F#
public bool PreferHalfPixelOffset { get; set; }
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Property Value
Type: System.Boolean
XNA uses DirectX9 for its graphics. DirectX9 interprets UV
coordinates differently from other graphics API's. This is
typically referred to as the half-pixel offset. MonoGame
replicates XNA behavior if this flag is set to true .
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web