PipelineImporterContext Class (MonoGame.Framework.Content.Pipeline.Builder)

System.Object
   Microsoft.Xna.Framework.Content.Pipeline.ContentImporterContext
      MonoGame.Framework.Content.Pipeline.Builder.PipelineImporterContext

Namespace: MonoGame.Framework.Content.Pipeline.Builder
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
  • C#
  • VB
  • F#
public class PipelineImporterContext : ContentImporterContext

Syntax for VB is not yet implemented.

Syntax for F# is not yet implemented.

The PipelineImporterContext type exposes the following members.

  Platforms Name Description
PipelineImporterContext  
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  Platforms Name Description
IntermediateDirectory The absolute path to the root of the build intermediate (object) directory. (Overrides ContentImporterContext.IntermediateDirectory().)
Logger Gets the logger for an importer. (Overrides ContentImporterContext.Logger().)
OutputDirectory The absolute path to the root of the build output (binaries) directory. (Overrides ContentImporterContext.OutputDirectory().)
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  Platforms Name Description
AddDependency Adds a dependency to the specified file. This causes a rebuild of the file, when modified, on subsequent incremental builds. (Overrides ContentImporterContext.AddDependency().)
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Supported in:

    
 Windows DirectX Desktop
    
 Linux Desktop