MonoGame 2.5

MonoGame 2.5

March 29, 2012 by Tom Spilman in Releases

The MonoGame team are pleased to announce that MonoGame v2.5 has been released. This release contains important bug fixes, implements optimisations and adds key features. MonoGame now has the capability to use OpenGLES 2.0 on Android and iOS devices, meaning it now supports custom shaders across mobile and desktop platforms. Also included in this release are native orientation animations on iOS devices and better Orientation support for Android. There have also been a lot of bug fixes since the last release especially to the SpriteBatch class.

This release also includes a Windows Installer for Visual Studio 2010 and MonoDevelop. This will install a binary release that will allow you to develop Windows and Linux based MonoGame projects. It includes some project templates to easily create a new MonoGame project.

This is the last major release of the 2.5.x branch. Only emergency patches and fixes will be release for this branch. All future efforts will go into v3.x, see below.
The 3.x series will extend MonoGame with support for the XNA 3D APIs as well as something we are working on, which we believe the whole MonoGame will love.

Firstly, go over to github and register. Then fork the main repo found at
This will allow you to make changes to your own repo and send us patches and enhancements, thus benefiting everyone.
You can also join the active community of developers on IRC at on the #monogame channel, where the day-to-day improvements are being discussed in real time.
If you release a game using MonoGame, please let us know so we can update our released games page, and mention MonoGame in your tweet.

*SPECIAL THANKS TO FOR THIS RELEASE ( In no particular order)
Jalfx (for starting this project in 2010, when it was called XNATouch)
slygamer (Konaju Games)
Clancey (Xamarin)
JorgeMagic (Cell SDK)
tomspilman (Sickhead Games)

Team Xamarin for their support and continued great work on all things Mono and everyone else that submitted patches/fixes and enhancements. Without your contributions this release would not have been possible.

Special thanks to Flying Development Studio, makers of Infinite Flight, for giving back their code changes that added 3D support to MonoGame. These changes will form an important part of the next v3.0 release.

For Fixes and Features see the post on

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