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One framework for creating
powerful cross-platform games

Managed Code

By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code.

Cross-Platform

We currently support iOS, Android, MacOS, Linux, all Windows platforms, PS4, PSVita, Xbox One, and Switch with more platforms on the way.

Open-Source

All the code is available to you ensuring you'll have the ability to make changes when you need to or even port to whole new platforms.

Community

With 1000s of shipped games we have built up a vibrant community of developers which use MonoGame for both fun and profit.

Latest Posts


MonoGame 3.8

MonoGame 3.8 is now available for all!

3 months ago  13 replies  35.66k views  111 likes  

Pixel-perfect image display

2 years ago  8 replies  1.74k views  9 likes  

Simple Mesh Shader

15 hours ago  2 replies  39 views 

[Question] Data structure design

2 days ago  0 replies  92 views  6 likes  

Unable to migrate my game to 3.8 on Windows (Android ok)

10 hours ago  3 replies  24 views  3 likes  

Tiled map Positionen not updating

1 day ago  2 replies  57 views  1 likes  

Whatever happened to the Microsoft Xamarin Monogame tutorials

1 day ago  1 replies  78 views  1 likes  

Unable to migrate my game to 3.8 on Windows (Android ok)

10 hours ago  0 replies  22 views 

MediaPlayer can't get GetVisualizationData()?

21 hours ago  3 replies  41 views  1 likes  

How to Protect Your Source Code and Game Assets?

3 weeks ago  9 replies  371 views  12 likes  

Running a Multi Platform Game on Linux

1 week ago  5 replies  145 views  1 likes  

System.Drawing support?

1 day ago  7 replies  85 views  2 likes  

Building a Library of Images for Everyone

3 years ago  19 replies  29.03k views  234 likes  

DepthFormat.Depth24Stencil8 is not working on iOS MonoGame

3 days ago  0 replies  62 views 

[Question] HDRI environment map color correction

1 day ago  0 replies  50 views  1 likes  

Map limits

2 days ago  2 replies  87 views 

Scaling RenderTarget2D to viewport causes blurriness

1 month ago  6 replies  316 views  3 likes  

Can't run content pipeline

1 day ago  0 replies  41 views  1 likes  

MonoGame inside your web browser

2 years ago  27 replies  16.04k views  63 likes  

Projectile not being drawn if the enemy is to close

2 days ago  3 replies  75 views 

A Monogame Isometric Project - Melkhior's Mansion

1 week ago  4 replies  268 views  13 likes  

Method name for drawing Score, Lives, etc.

1 week ago  9 replies  242 views 

Question about bitmask render

3 days ago  0 replies  76 views 

Sorry about that post.

1 week ago  1 replies  309 views  15 likes  

Books about Monogame

1 month ago  22 replies  1.02k views  35 likes  

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