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One framework for creating
powerful cross-platform games

Managed Code

By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code.

Cross-Platform

We currently support iOS, Android, MacOS, Linux, all Windows platforms, PS4, PSVita, Xbox One, and Switch with more platforms on the way.

Open-Source

All the code is available to you ensuring you'll have the ability to make changes when you need to or even port to whole new platforms.

Community

With 1000s of shipped games we have built up a vibrant community of developers which use MonoGame for both fun and profit.

Latest Posts


MonoGame 3.8

MonoGame 3.8 is now available for all!

2 months ago  11 replies  26.96k views  100 likes  

Highscore

1 day ago  0 replies  95 views  4 likes  

[SOLVED] Custom Effect includes

15 hours ago  2 replies  53 views  3 likes  

Some questions about Mouse Input / Raw Input

1 day ago  16 replies  97 views  10 likes  

MonoGame + OBS = Weird Behaviour

15 hours ago  0 replies  47 views  2 likes  

Jetboard Joust - 'Defender' Inspired Retro SHMUP

3 years ago  9 replies  5.81k views  25 likes  

Sharing My Music and Sound FX - Over 1000 Tracks

4 years ago  20 replies  37.84k views  300 likes  

Help with 2D player physics

21 hours ago  1 replies  59 views  2 likes  

Spritebatch Transform Matrix and Fonts

1 day ago  3 replies  67 views  3 likes  

Help Load & RW Xml

1 month ago  37 replies  698 views  31 likes  

Efficiently drawing many rounded rectangles

1 day ago  7 replies  93 views  3 likes  

Fabians road to Xbox ONE release

2 years ago  5 replies  3.40k views  18 likes  

Recommend an alternative to AdMob?

1 day ago  0 replies  40 views 

Pipeline extension 3.8 Unable to load DLL 'FreeImage'

1 week ago  1 replies  76 views  1 likes  

XML: Loading via pipeline vs manual loading

1 week ago  7 replies  186 views  3 likes  

Shader Question

5 days ago  6 replies  197 views  1 likes  

MonoGame inside your web browser

2 years ago  25 replies  15.35k views  57 likes  

Didn't find class "com.google.android.gms.ads.MobileAdsInitProvider"

1 week ago  4 replies  137 views 

mgcb-editor installed but not installed

6 days ago  0 replies  71 views 

Fedora 32 'mgcb-editor' issue

2 days ago  2 replies  64 views 

Getting XTiled content processor to work with Monogame

5 years ago  7 replies  1.77k views 

Importer 'TiledMapTilesetImporter' had unexpected failure!

1 month ago  1 replies  199 views 

Error: couldn't find a default importer for .tff files

2 days ago  20 replies  76 views  5 likes  

WP8 Game WIP using Lidgren Network Library

6 years ago  0 replies  1.66k views 

How to create a texture2d-array in monogame?

4 days ago  4 replies  153 views  4 likes  

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