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One framework for creating
powerful cross-platform games

Managed Code

By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code.

Cross-Platform

We currently support iOS, Android, MacOS, Linux, all Windows platforms, PS4, PSVita, Xbox One, and Switch with more platforms on the way.

Open-Source

All the code is available to you ensuring you'll have the ability to make changes when you need to or even port to whole new platforms.

Community

With 1000s of shipped games we have built up a vibrant community of developers which use MonoGame for both fun and profit.

Latest Posts


MonoGame 3.8

MonoGame 3.8 is now available for all!

6 months ago  20 replies  58.97k views  114 likes  

GameWindow orientation different between android and ios

6 hours ago  0 replies  19 views 

Mercury Particle Sandbox - Create Particle Effects, Animations, Banners, Prototypes and more!

9 months ago  5 replies  1.36k views  24 likes  

⏱ Heads Up, CodePlex Archive Going Down Soon! 117 Days

1 week ago  16 replies  435 views  25 likes  

Can't run game in Visual studio

4 days ago  4 replies  159 views 

Downgrade mondevelop to 6.0 on Linux Mint or install monogame 3.8

3 days ago  5 replies  107 views 

Error when building shader: Invalid input semantic

4 months ago  5 replies  253 views  1 likes  

Limits to using XML to store data?

1 week ago  9 replies  314 views  15 likes  

MonoGame tutorials

2 months ago  1 replies  596 views  6 likes  

Any one here uses LibVLCSharp?

1 day ago  0 replies  52 views  1 likes  

App packaging for Mac, The application "YourGame" can't be opened.

1 week ago  1 replies  115 views  1 likes  

Pixel shader help, order of tex2D matters?

1 month ago  3 replies  245 views  7 likes  

Mac Fullscreen Behavior Weirdness

11 months ago  0 replies  399 views  1 likes  

Monogame Export .app Mac Osx

1 week ago  0 replies  94 views 

form application game object

1 week ago  0 replies  113 views 

How do I export an XML file to the content directory?

1 week ago  0 replies  100 views 

MonoGame pixel planet generator (shaders in HLSL) + sourcecode

2 days ago  0 replies  116 views  8 likes  

Spritebatch.DrawString Strange Behavior [SOMEWHAT SOLVED]

3 days ago  5 replies  112 views 

Sharing My Music and Sound FX - Over 1000 Tracks

4 years ago  20 replies  38.98k views  301 likes  

Apply PixelShader on Texture2D

3 years ago  4 replies  3.07k views  1 likes  

MGCB can't build SpriteFont (Workaround)

3 days ago  0 replies  55 views  1 likes  

Building a Library of Images for Everyone

4 years ago  19 replies  29.93k views  235 likes  

Is TeamCity down ?

1 year ago  3 replies  849 views 

Riemers 3D series 2 - Flightsim archive, migrated to MonoGame

5 months ago  2 replies  339 views  11 likes  

Metric Racer Release

5 days ago  0 replies  117 views  5 likes  

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