Top!

One framework for creating
powerful cross-platform games

Managed Code

By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code.

Cross-Platform

We currently support iOS, Android, MacOS, Linux, all Windows platforms, PS4, PSVita, Xbox One, and Switch with more platforms on the way.

Open-Source

All the code is available to you ensuring you'll have the ability to make changes when you need to or even port to whole new platforms.

Community

With 1000s of shipped games we have built up a vibrant community of developers which use MonoGame for both fun and profit.

Latest Posts


MonoGame 3.8 prerelease packages are up on NuGet

We have some exciting news to share with everyone, MonoGame 3.8 prerelease packages are up on NuGet, this will serve as a test to iron out any remaining bugs we might have. Please report any bugs you find on our Github …

1 week ago  23 replies  1.42k views  45 likes  

MonoGame 3.7.1

MonoGame 3.7.1 is now available for download

1 year ago  16 replies  138.01k views  26 likes  

Mercury Particle Sandbox - Create Particle Effects, Animations, Banners, Prototypes and more!

3 days ago  3 replies  125 views  11 likes  

lil questions to help me trhu this journey

18 hours ago  0 replies  58 views 

Problem loading songs Prepare failed.: status =0x1

1 year ago  4 replies  1.63k views  1 likes  

Nintendo Switch Buttons Layout

1 day ago  1 replies  73 views  4 likes  

Does selecting a Project Type matter?

1 day ago  0 replies  69 views 

Getting started with Monogame

1 day ago  0 replies  104 views 

Velocity calculation

1 day ago  1 replies  67 views  1 likes  

Where can I download Monogame Visual Studio Templates?

2 years ago  0 replies  2.93k views  1 likes  

Google Wallet

3 days ago  3 replies  66 views  2 likes  

Problem with FBXImporter in 3.8.0.1375-develop build

2 days ago  5 replies  51 views  1 likes  

System.MathF missing

1 day ago  0 replies  55 views  1 likes  

Textures are disappearing

2 days ago  2 replies  56 views  2 likes  

Monogame Content Builder "defines"

1 day ago  1 replies  41 views  1 likes  

Cymatically Muffed Launched Today :)

1 day ago  0 replies  49 views  4 likes  

2D TileGrid image problem

1 week ago  4 replies  163 views 

Issue with changes of TouchLocationState on Android

4 days ago  5 replies  54 views  1 likes  

Semi-Transparent Rendering / BlendState?

1 week ago  5 replies  124 views 

MonoGame 3.8 publish issue when using trimmed flag

3 days ago  0 replies  58 views 

Issue with multiplying floats in shader

4 days ago  2 replies  65 views 

Mercury Particle Engine Editor

2 years ago  1 replies  1.82k views  2 likes  

Can I make protected override void Update async?

3 weeks ago  9 replies  310 views  3 likes  

Rotate camera around target

5 days ago  2 replies  85 views 

How can i use GameTime in other class??

4 days ago  4 replies  110 views 

Latest Tweets