MeshHelper.MergeDuplicatePositions Method (Microsoft.Xna.Framework.Content.Pipeline.Graphics)
Merge any positions in the PositionCollection of the
specified mesh that are at a distance less than the specified tolerance
from each other.
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
Assembly: MonoGame.Framework.Content.Pipeline (MonoGame.Framework.Content.Pipeline.dll 3.8.0.1082)
- C#
- VB
- F#
public static void MergeDuplicatePositions( MeshContent mesh, float tolerance )
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Parameters
- mesh
-
Type: Microsoft.Xna.Framework.Content.Pipeline.Graphics.MeshContent
Mesh to be processed.
- tolerance
-
Type: System.Single
Tolerance value that determines how close positions must be to each other to be merged.
This method will also update the PositionIndices
in the GeometryContent of the specified mesh.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows DirectX Desktop
Linux Desktop