GraphicsDeviceInformation.Adapter Property (Microsoft.Xna.Framework)
The graphics adapter on which the graphics device will be created.
- C#
- VB
- F#
public GraphicsAdapter Adapter { get; set; }
Syntax for VB is not yet implemented.
Syntax for F# is not yet implemented.
Property Value
Type: Microsoft.Xna.Framework.Graphics.GraphicsAdapter
This is only valid on desktop systems where multiple graphics
adapters are possible. Defaults to DefaultAdapter.
Supported in:
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web
Windows DirectX Desktop
Linux Desktop
Windows OpenGL Desktop
Web