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(These are our old news posts... it will no longer be updated.)

Flappy Monkey

February 15, 2014 by Tom Spilman in News

FlappyHeart

With Flappy Bird being all the rage right now, you too can create your own clone, thanks to the inspired work of James Clancey from Xamarin, who has made full source his Flappy Monkey game available on Github!!

Read the full blog post here.

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APE now crowd funding on IndieGoGo…

January 26, 2014 by Tom Spilman in News

APEAPE is now looking for crowd-funding on IndieGoGo!

The asset pipeline editor (or “APE”) is a tool for game developers that helps them manage, customize and deploy game-asset files per project during design time. APE allows you to implement a pipeline w/o having to worry about mantaining the management framework. Plus, since its independent from any programming IDE, it can be easily adopted by artists.

Funding Pitch:

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Rex The Roach now on iPad…

January 17, 2014 by Tom Spilman in News

RexTheRoach

Rex The Roach is an interactive storybook for the iPad. It’s about a robot cockroach who doesn’t listen to his mum and gets lost. The story follows his adventures as he tries to find his way home. Grab it from the App Store now.

Apple App Store

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NuGet Package now available

January 10, 2014 by Tom Spilman in News

Simon (Darkside) Jackson, aka @SimonDarksideJ, has been diligently working on providing Nuget Packages for the MonoGame community.

A 2014 update to these packages is coming very soon!

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Square Off released on iOS and Android…

November 24, 2013 by Tom Spilman in News

SquareOffiPad

Square Off, by Gnomic Studios, previously released on Windows Phone, Xbox 360 and recently on OUYA, is NOW available on the  Apple App Store and Google Play Store.

Blast, dodge and disintegrate your alien enemies in a desperate bid to save humanity. Wield shotguns, bombs and missiles in an insane survival frenzy. Features beautiful sound and 2.5D graphics, hordes of vicious aliens and absolutely loads of addictive fun.

Windows Phone Xbox 360 OUYA Apple App Store Google Play Store

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Visualisation of the MonoGame repo

November 18, 2013 by Tom Spilman in News

Great visualization of the how the MonoGame github repo has evolved since we moved there:

Thanks @MONOBrasil for pointing it out on twitter.

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