February 15, 2014 by Tom Spilman in News
With Flappy Bird being all the rage right now, you too can create your own clone, thanks to the inspired work of James Clancey from Xamarin, who has made full source his Flappy Monkey game available on Github!!
Read the full blog post here.
January 26, 2014 by Tom Spilman in News
APE is now looking for crowd-funding on IndieGoGo!
The asset pipeline editor (or “APE”) is a tool for game developers that helps them manage, customize and deploy game-asset files per project during design time. APE allows you to implement a pipeline w/o having to worry about mantaining the management framework. Plus, since its independent from any programming IDE, it can be easily adopted by artists.
Funding Pitch:
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January 17, 2014 by Tom Spilman in News
Rex The Roach is an interactive storybook for the iPad. It’s about a robot cockroach who doesn’t listen to his mum and gets lost. The story follows his adventures as he tries to find his way home. Grab it from the App Store now.
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January 10, 2014 by Tom Spilman in News
Simon (Darkside) Jackson, aka @SimonDarksideJ, has been diligently working on providing Nuget Packages for the MonoGame community.
A 2014 update to these packages is coming very soon!
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November 24, 2013 by Tom Spilman in News
Square Off, by Gnomic Studios, previously released on Windows Phone, Xbox 360 and recently on OUYA, is NOW available on the Apple App Store and Google Play Store.
Blast, dodge and disintegrate your alien enemies in a desperate bid to save humanity. Wield shotguns, bombs and missiles in an insane survival frenzy. Features beautiful sound and 2.5D graphics, hordes of vicious aliens and absolutely loads of addictive fun.
Windows Phone Xbox 360 OUYA Apple App Store Google Play Store
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November 18, 2013 by Tom Spilman in News
Great visualization of the how the MonoGame github repo has evolved since we moved there:
Thanks @MONOBrasil for pointing it out on twitter.
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